Information and Interface Design


Considering about the future of calamity, refugees and war, the main idea behind Michelle's interface is a control system that sends out survival pods to areas of disasters to provide shelter and post-emergency necessities.

Starting from a map to select respective basecamps, it brings you into an interface that allows you to control the different elements of the survival pod - flight, weather and household.

Michelle had to consider what were the most essential features a survival pod need to have to ensure it works efficiently and adding on to the idea of being futuristic. The interface in set in AR (Augmented Reality), with the background being a live telecast of the disaster scenario.

By experimenting with hover states and affordances, Michelle build the application using CSS animation and javascript in order to create a user-friendly exerpience within the interface.


Navigate through her interface here and read about her process here